Tuesday 28 February 2012

Camera

We finally get started on using cameras within 3D Max today. Using Ctrl+C to bring up the camera, we got used to positioning the camera in the place that needs to be before looking at the fuction buttons within the careman's viewing, which is done by simily pressing C. By creating a path, you can attact the camera to follow the path created, allowing the animator to make a nice point of view within a rollercoaster or even a person walking ^^.

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